Mar 08, 2007, 02:39 AM // 02:39 | #1 |
Ascalonian Squire
Join Date: Aug 2006
Guild: Higher Sense of Conciousness
Profession: A/Mo
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I get cold sometimes
So why cant we go inside any building inside a town (and most outside) in the game?
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Mar 08, 2007, 02:42 AM // 02:42 | #2 |
Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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think of how much a low/average computer lags in a town, now imagine your computer having to render the outside AND inside of the buildings. I assume its mostly an issue of conserving processing power better spent elsewhere
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Mar 08, 2007, 02:44 AM // 02:44 | #3 |
Ascalonian Squire
Join Date: Aug 2006
Guild: Higher Sense of Conciousness
Profession: A/Mo
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well, they pulled it off in wow (not that that game is any better), and my old computer could run it fine. i actually got better framerates inside buildings than i did out. i think it would be a cool feature and make the world alot more realistic
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Mar 08, 2007, 02:54 AM // 02:54 | #4 |
Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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For the umpteenth time, it's the engine. GW's engine can handle interiors, but only large scale ones like high-ceiling guild halls and underground areas.
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Mar 08, 2007, 04:45 AM // 04:45 | #5 |
Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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i dont want my camera angles and beautiful visuals destroyed by having to go into some stupid buildings.
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Mar 08, 2007, 05:03 AM // 05:03 | #6 | |
Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
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Mar 08, 2007, 09:04 AM // 09:04 | #8 | |
Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Mar 08, 2007, 09:32 AM // 09:32 | #9 |
Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Guild Wars isn't: WoW, an MMORPG, or presumably what you want it to be. It is Guild Wars.
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Mar 08, 2007, 07:55 PM // 19:55 | #10 |
Ascalonian Squire
Join Date: Aug 2006
Guild: Higher Sense of Conciousness
Profession: A/Mo
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i think you guys misunderstood me there, i HATE wow ever since i bought gw, but i remember how they did it in wow with minor sacrafices and im pretty sure they can come up with some way for them to do it in GW. i KNOW there are HUGE differences between wow and guildwars, but im just saying, wow had it, and guildwars COULD have it so why dont they do it? it would be an awesome feature IMO
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Mar 08, 2007, 10:09 PM // 22:09 | #11 |
Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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More important stuff to develop? ANet doesn't have a massive staff and there are infinatly more important issues to address.
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Mar 08, 2007, 10:20 PM // 22:20 | #12 |
Desert Nomad
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
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Adding the ability to go inside buildings would be a nice thing. It does take a lot away from the game whenever such static things are lying about game world.
Contrary to popular drivel, WoW and Blizzard did not actually invent such things as the interiors of buildings within games. Additionally, if the game engine in Guild Wars couldn't "handle" interiors then a superb solution would be to make the interiors an instance. When Asheron's Call 2 was released the game had exceptional graphics and beautifully rendered buildings, but you couldn't enter them, many people were disappointed by the lack of such an established 3D game standard. Even in UO I was able to isometrically go inside a building. So, see, this conversation has nothing to do with WoW, it's about not being able to go inside buildings in Guild Wars. Added: ANet could add complete expansions by making instanced interiors within towns as gateways into dungeons, sewers, secret hideouts and/or magical alternate universes, for that matter. Every sewer grate or wooden doorway could lead to a mini-mission or quest line. The possibilities are endless. Last edited by Kuldebar Valiturus; Mar 08, 2007 at 10:27 PM // 22:27.. |
Mar 08, 2007, 11:58 PM // 23:58 | #13 |
Wilds Pathfinder
Join Date: Dec 2005
Location: Chicago, IL
Guild: Black Belt Jones
Profession: R/Me
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Besides, what would you do if you went inside? Challenge the inkeeper and his waitstaff to a 4-on-4 match? Guild Wars is about combat, not role-playing. Not trying to be rude, but if you want to role-play being cold, might I suggest an actual RPG like Oblivion....?
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Mar 09, 2007, 12:20 AM // 00:20 | #14 | |
Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Mar 09, 2007, 12:20 AM // 00:20 | #15 | |
Desert Nomad
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
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Mar 09, 2007, 12:36 AM // 00:36 | #16 | |
Wilds Pathfinder
Join Date: Dec 2005
Location: Chicago, IL
Guild: Black Belt Jones
Profession: R/Me
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Perhaps I'm just trying to supress my anguish over the empty place the death of Prince Rurik left in my heart. ("Rurik! Ruuuuuurrrrriiiik! Nooooooo!") Seriously, though, the little sub-plots and quests with personal subject matter are cute and all, but not more than a diversion. I'd hardly consider that role-playing. Then again, I'm an old-school PnP role-player. I hope the RP elements in GW aren't truly what passes for role-playing nowadays. That would make me sad. |
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Mar 09, 2007, 12:45 AM // 00:45 | #17 |
Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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they dont have interiors for the same reasons:
they dont have bow strings or quivers they dont have pets inside towns they dont have detailed armor on other people ... the list is quite large... im just lazy |
Mar 09, 2007, 12:59 AM // 00:59 | #18 |
Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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One game I played that was a version of Ultima Online allowed you to purchase a home, furnish it fully, and use it as a giant storage for your money and items. Imagine the goldsink that would add, along with the nice solution to storage.
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Mar 09, 2007, 01:08 AM // 01:08 | #19 | |
Wilds Pathfinder
Join Date: Dec 2005
Location: Chicago, IL
Guild: Black Belt Jones
Profession: R/Me
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Mar 09, 2007, 01:11 AM // 01:11 | #20 |
Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
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Gosh i hate to use RS as an Example but imagine giant instanced areas in which your house is, thats what they should do and thats probably what they would do if they give us POH at all.. other than that i'll pass on interiors other than caves or dungeons
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